

Nu Gundam’s fin funnels make beam attacks and projectiles relatively useless considering they can’t be destroyed and they’ll stop any beam attacks or anything like that. Furthermore, he has the extremely fast diving attack move from the air which is a great tool.

Acguy has among the best chainability in the game, for he’s able to cancel his light attacks into his hards into another hard attack with relative ease.

He can rush down better than pretty much anyone else in the game, he has excellent damage and combo starters in both the air and the ground, his super is pretty useless, but he makes up for it. I don’t mean to sound rude or anything, but I played BA2 for about 3 months just analyzing every aspect about the game, including the character matchups.īall is the worst character in the game, but the gap between him and other characters really is relatively small.Īcguy is mid bottom? Hell No. White Base by Jed (stage edited from GBA1/GBA2 assets) Taurusac 195's stages ( except for the Colony, the Fort, the DG Core, the Docking Bay, and the Freeway) Sexx on Wings (edit of the Wing Gundam Zero Custom) MS-06F-2 Zaku II F2 Type (from Mobile Suit Gundam 0083: Stardust Memory/edit of the Zaku II (S)/Zaku II Char Custom)įP#701 (edit of the God Gundam/Burning Gundam) RX-78 Gundam/Gundam Mass Production Type (edit of the RX-78-2 Gundam) Note: The password to Taurusac195's characters is the name of the author himself (in all lowercase). (by Unknown | by Syu and Panpukin | by KON | by STG) If an author's name is in red, then his/her version is either offline, unreleased, or private until further notice. If you think I missed something please reply below and I will add it. Thanks to the MUGEN Fighters Guild Character Wiki for (partially) helping me with this and (most of) the character GIFs used for this. This is my first ever collection on this lovely website so sorry if I screw things up a little.
